AIDef:AI/PriestBossShadowCloneThrow
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ShadowCloneOffsetY | Float | ||
| ShadowCloneRadius | Float | ||
| ShadowCloneLefeBoneName | String | ||
| ShadowCloneRightBoneName | String | ||
| ShadowCloneAngleOffset | Float | ||
| PrepareTimer | Float |
Children
| Name | Description |
|---|---|
| 攻撃 | |
| 攻撃後 | |
| 準備完了待ち |
Derived definitions
分身投げ (Priest_Boss_Giant, 通常)
| Name | Value |
|---|---|
| ShadowCloneOffsetY | 1.5 |
| ShadowCloneRadius | 0.0 |
| ShadowCloneLefeBoneName | Weapon_L |
| ShadowCloneRightBoneName | Weapon_R |
| ShadowCloneAngleOffset | 30.0 |
| PrepareTimer | 90.0 |