AIDef:AI/DoorRoot
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
NpcCanOpenFlag | String |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Open_L_AS | String | ||
Open_R_AS | String | ||
Close_L_AS | String | ||
Close_R_AS | String | ||
CloseWaitFrame | Float | ||
IsCheckBack | Bool |
Children
Name | Description |
---|---|
Close | |
Open | |
Wait |
Derived definitions
通常 (GatefoldDoor, BaseAI)
Name | Value |
---|---|
Open_L_AS | In |
Open_R_AS | Out |
Close_L_AS | OutClose |
Close_R_AS | InClose |
CloseWaitFrame | 135.0 |
IsCheckBack | False |
通常 (Door, BaseAI)
Name | Value |
---|---|
Open_L_AS | Push_L |
Open_R_AS | Push_R |
Close_L_AS | Close_L |
Close_R_AS | Close_R |
CloseWaitFrame | 135.0 |
IsCheckBack | True |
通常 (SlideDoor, BaseAI)
Name | Value |
---|---|
Open_L_AS | Slide |
Open_R_AS | Slide |
Close_L_AS | Close_Slide |
Close_R_AS | Close_Slide |
CloseWaitFrame | 135.0 |
IsCheckBack | True |