AIDef:AI/ChuchuNavMoveTarget
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WallHitTime | Int | ||
| ReachTargetArea | Float | ||
| RepathTime | Float | ||
| WeaponIdx | Int | ||
| TooFarDist | Float | ||
| UseCharacterRadius | Bool | ||
| VibrateCheckTime | Int | ||
| RotVibrateCheckTime | Int | ||
| IsLastLineReachCheck | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| ジャンプ | |
| 直進 | |
| 移動 | |
| 見まわす |
Derived definitions
遠方追跡 (Chuchu, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
遠方追跡 (Chuchu_Middle, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu_Middle, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu_Middle, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu_Middle, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu_Middle, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
遠方追跡 (Chuchu_Senior, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
気づき (Chuchu_Senior, 追跡)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 3.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近づき (Chuchu_Senior, 連携)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 1.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
近場追跡 (Chuchu_Senior, 行動)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 5.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |
行動 (Chuchu_Senior, 諦め)
| Name | Value |
|---|---|
| WallHitTime | 10 |
| ReachTargetArea | 2.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
| UseCharacterRadius | False |
| VibrateCheckTime | -1 |
| RotVibrateCheckTime | -1 |
| IsLastLineReachCheck | True |