AIDef:Action/GetUpMoveAnmDriven

Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GetUpMoveAnmDriven
AI definition
Type Action

StaticInstParams

Name Type Default value Description
TargetBoneName String
RotRatio Float
ASName String
RootOffset Vec3


Derived definitions

浅瀬 (Assassin_Middle_Azito, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Middle_Azito, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Middle_Quest, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Middle_Quest, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Middle, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Middle, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

子0 (Priest_Boss_Normal, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

子0 (Priest_Boss_Normal, 起き上がり_0)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

子0 (Priest_Boss_ShadowClone_Real, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

子0 (Priest_Boss_ShadowClone_Real, 起き上がり_0)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Junior, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Junior, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Middle_Azito_DLC, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Middle_Azito_DLC, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Junior_Shooter, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Junior_Shooter, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

浅瀬 (Assassin_Junior_Azito_Shooter, 起き上がり)

Name Value
TargetBoneName Root
RotRatio 0.28
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)

中行動 (Assassin_Junior_Azito_Shooter, ラグドール中)

Name Value
TargetBoneName Root
RotRatio 0.18
ASName DownRecover
RootOffset Vec3(x=0.0, y=0.0, z=0.0)