AIDef:Action/FromCDungeonToMainField
AI definition | |
---|---|
Type | Action |
Special purpose variant of AIDef:Action/ChangeScene which automatically sets WarpDestMapName and WarpDestPosName to CDungeon/%s and Entrance_1 respectively.
The dungeon map name is determined from the player’s coordinates and location markers in Map/MainField/Static.mubin. The coordinates of each Dungeon marker are compared with the player’s; if Link is within 100 distance units of (x,y,z) the dungeon name is extracted from the SaveFlag name (e.g. Location_Dungeon051 -> Dungeon051) and used as the warp destination map name.
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
StartType | Int | ||
EvflName | String | Name of the event flow to start after warp is complete
Example: Demo008_4 | |
EntryPointName | String | Name of the entry point in the event flow
Example: Demo622_1 |
Derived definitions
Demo_FromCDunToMainField (EventSystemActor)
No overridden parameters.