AIDef:Action/ForceGetUpFreeze
AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ASName | String | ||
IsChangeInAir | Bool | ||
TransBoneKey | String | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 凍結該当)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
未満 (Stal_Bokoblin_Junior_Body, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Priest_Boss_ShadowClone, 起き上がり凍結_0)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
該当 (Bokoblin_Red, 凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
未満 (Bokoblin_Red, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Middle_Azito, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Middle_Quest, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Middle, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Fire, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Priest_Boss_Normal, 起き上がり凍結_0)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Priest_Boss_Normal, 起き上がり凍結_1)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Golem_Little, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
該当 (Bokoblin_Senior, 凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
未満 (Bokoblin_Senior, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
該当 (Bokoblin_Rapid, 凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.85 |
AngReduceRatio | 0.45 |
未満 (Bokoblin_Rapid, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Electric, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Moriblin_Senior, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Priest_Boss_ShadowClone_Real, 起き上がり凍結_0)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Priest_Boss_ShadowClone_Real, 起き上がり凍結_1)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Junior, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Middle_Azito_DLC, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Bone, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Moriblin_Blue, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
子0 (Stal_Moriblin_Bone, 凍結該当)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Stal_Moriblin_Bone, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (StalForestGiant, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Senior, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Golem_Little_Ice, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Junior_Shooter, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Assassin_Junior_Azito_Shooter, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
未満 (Golem_Little_Fire, 起き上がり凍結)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Middle, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |
水上 (Lizalfos_Ice, 未満)
Name | Value |
---|---|
ASName | Wait |
IsChangeInAir | False |
TransBoneKey | Root |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |