Content/System
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Files
BuildTime.txt
This resource is found in the unpacked content files on Wii U.
Its canonical resource path is "System/BuildTime.txt".
RegionLangMask.txt
This resource is found in the unpacked content files.
Its canonical resource path is "System/RegionLangMask.txt".
Version.txt
This resource is found in the unpacked content files.
Its canonical resource path is "System/Version.txt".
AocVersion.txt
If the DLC is installed, this resource can be found in the unpacked content files in the add-on content directory. Its canonical path is "Aoc/0010/System/AocVersion.txt".
AocVersion.txt is a plain text file that contains the add-on content version in the following format: "X.Y" where X and Y are two positive integers.
It is parsed by aocManager into a version number (0xXXYY).
Directories
Agl
This directory is found in the unpacked content files on Switch and in Bootup_Graphics.pack on Wii U.
Its canonical resource path is "System/Agl".
font
This directory is found in the unpacked content files (only on Switch).
Its canonical resource path is "System/font".
GSys
This directory is found in Bootup_Graphics.pack.
Its canonical resource path is "System/GSys".
KSys
This directory is found in Bootup_Graphics.pack.
Its canonical resource path is "System/KSys".
Layout
This directory is found in Bootup.pack (only on Wii U).
Its canonical resource path is "System/Layout".
Resource
System/Resource contains files that store information about resource usage and their sizes. In particular, this is where the resource size table is stored.