From ZeldaMods (Breath of the Wild)
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ShowConstStringBoard| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Text |
String |
|
|
| TextScale |
Float |
|
|
| TextColor |
Vec3 |
|
|
| TextShadowOffset |
Vec3 |
|
|
| TextShadowColor |
Vec3 |
|
|
| BGScale |
Vec3 |
|
|
| BGCenterOffset |
Vec3 |
|
|
| BGRotateRadian |
Float |
|
|
| BGColor |
Vec3 |
|
|
| BGAlpha |
Float |
|
|
| LineColor |
Vec3 |
|
|
| LineAlpha |
Float |
|
|
Derived definitions
ShowConstStringBoard (Lynel_Senior)
| Name |
Value
|
| Text |
アニメをつける?
|
| TextScale |
0.5
|
| TextColor |
Vec3(x=1.0, y=1.0, z=1.0)
|
| TextShadowOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| TextShadowColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BGScale |
Vec3(x=2.0, y=1.0, z=1.0)
|
| BGCenterOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|
| BGRotateRadian |
0.0
|
| BGColor |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BGAlpha |
1.0
|
| LineColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| LineAlpha |
1.0
|
ShowConstStringBoard (Lynel_Middle)
| Name |
Value
|
| Text |
アニメをつける?
|
| TextScale |
0.5
|
| TextColor |
Vec3(x=1.0, y=1.0, z=1.0)
|
| TextShadowOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| TextShadowColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BGScale |
Vec3(x=2.0, y=1.0, z=1.0)
|
| BGCenterOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|
| BGRotateRadian |
0.0
|
| BGColor |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BGAlpha |
1.0
|
| LineColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| LineAlpha |
1.0
|
ShowConstStringBoard (Lynel)
| Name |
Value
|
| Text |
アニメをつける?
|
| TextScale |
0.5
|
| TextColor |
Vec3(x=1.0, y=1.0, z=1.0)
|
| TextShadowOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| TextShadowColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BGScale |
Vec3(x=2.0, y=1.0, z=1.0)
|
| BGCenterOffset |
Vec3(x=0.0, y=4.0, z=0.0)
|
| BGRotateRadian |
0.0
|
| BGColor |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BGAlpha |
1.0
|
| LineColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| LineAlpha |
1.0
|
ShowConstStringBoard (InsectFairy)
| Name |
Value
|
| Text |
解凍後待機中
|
| TextScale |
0.15
|
| TextColor |
Vec3(x=0.10000000149011612, y=0.800000011920929, z=1.0)
|
| TextShadowOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| TextShadowColor |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BGScale |
Vec3(x=2.0, y=0.5, z=1.0)
|
| BGCenterOffset |
Vec3(x=0.0, y=1.0, z=0.0)
|
| BGRotateRadian |
0.0
|
| BGColor |
Vec3(x=0.0, y=0.0, z=1.0)
|
| BGAlpha |
0.3
|
| LineColor |
Vec3(x=0.0, y=0.0, z=1.0)
|
| LineAlpha |
0.5
|