AIDef:Behavior/BossBgm
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| AI definition | |
|---|---|
| Type | Behavior |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BossType | Int |
Derived definitions
BossBgm (Assassin_Senior)
| Name | Value |
|---|---|
| BossType | 3 |
BossBgm (Enemy_Golem_Fire_R)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (ForestGiant_Middle)
| Name | Value |
|---|---|
| BossType | 0 |
BossBgm (ForestGiant_Senior)
| Name | Value |
|---|---|
| BossType | 0 |
BossBgm (ForestGiant)
| Name | Value |
|---|---|
| BossType | 0 |
BossBgm (Golem_Senior)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (Golem_Little)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (Golem_Middle)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (StalForestGiant)
| Name | Value |
|---|---|
| BossType | 0 |
BossBgm (Golem_Little_Ice)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (Golem)
| Name | Value |
|---|---|
| BossType | 1 |
BossBgm (Golem_Little_Fire)
| Name | Value |
|---|---|
| BossType | 1 |