From ZeldaMods (Breath of the Wild)
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SwimMoveOneTimeAS| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| IsIgnoreSameKey |
Bool |
|
|
| Speed |
Float |
|
|
| RotSpeed |
Float |
|
|
| FinRadius |
Float |
|
|
| FinRotate |
Float |
|
|
| BaseRotRatio |
Float |
|
|
| WeaponIdx |
Int |
|
|
| InWaterDepth |
Float |
|
|
| FloatDepth |
Float |
|
|
| FloatRadius |
Float |
|
|
| FloatCycleTime |
Float |
|
|
| ChangeDepthSpeed |
Float |
|
|
| IsCheckWaterFall |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
移動 (InsectFrog, 行動_0)
| Name |
Value
|
| ASName |
Escape_Swim
|
| IsIgnoreSameKey |
False
|
| Speed |
0.1
|
| RotSpeed |
0.174533
|
| FinRadius |
0.2
|
| FinRotate |
3.14159
|
| BaseRotRatio |
0.14
|
| WeaponIdx |
-1
|
| InWaterDepth |
0.05
|
| FloatDepth |
0.12
|
| FloatRadius |
0.03
|
| FloatCycleTime |
30.0
|
| ChangeDepthSpeed |
-1.0
|
| IsCheckWaterFall |
False
|