From ZeldaMods (Breath of the Wild)
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SandwormJumpTackle| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AtkColName |
String |
|
|
| PosReduceRate |
Float |
|
|
| GravityScale |
Float |
|
|
| MaxSpeed |
Float |
|
|
| MinSpeed |
Float |
|
|
| JumpHeight |
Float |
|
|
| JumpHeightMaxOffset |
Float |
|
|
| IsFinishedAtPreLandFrame |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetActor |
Actor |
|
|
| TargetPos |
Vec3 |
|
|
Derived definitions
攻撃 (Sandworm, 音気づき)
| Name |
Value
|
| AtkColName |
AtkEnemyBody
|
| PosReduceRate |
0.6
|
| GravityScale |
0.68
|
| MaxSpeed |
30.0
|
| MinSpeed |
0.0
|
| JumpHeight |
30.0
|
| JumpHeightMaxOffset |
1.0
|
| IsFinishedAtPreLandFrame |
False
|
先行動 (Sandworm, ジャンプ)
| Name |
Value
|
| AtkColName |
AtkEnemyBody
|
| PosReduceRate |
0.6
|
| GravityScale |
0.68
|
| MaxSpeed |
30.0
|
| MinSpeed |
0.0
|
| JumpHeight |
30.0
|
| JumpHeightMaxOffset |
1.0
|
| IsFinishedAtPreLandFrame |
False
|
攻撃 (Enemy_SandwormR, 音気づき)
| Name |
Value
|
| AtkColName |
AtkEnemyBody
|
| PosReduceRate |
0.6
|
| GravityScale |
0.68
|
| MaxSpeed |
30.0
|
| MinSpeed |
0.0
|
| JumpHeight |
30.0
|
| JumpHeightMaxOffset |
1.0
|
| IsFinishedAtPreLandFrame |
False
|
先行動 (Enemy_SandwormR, ジャンプ)
| Name |
Value
|
| AtkColName |
AtkEnemyBody
|
| PosReduceRate |
0.6
|
| GravityScale |
0.68
|
| MaxSpeed |
30.0
|
| MinSpeed |
0.0
|
| JumpHeight |
30.0
|
| JumpHeightMaxOffset |
1.0
|
| IsFinishedAtPreLandFrame |
False
|