From ZeldaMods (Breath of the Wild)
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RideHorse| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| JumpHeightOffset |
Float |
|
|
| MaxSpeed |
Float |
|
|
| FarRotSpeed |
Float |
|
|
| NearRotSpeed |
Float |
|
|
| RideRotSpeed |
Float |
|
|
| LoopASInterpolateTime |
Float |
|
|
| PredictedRidePosOffset |
Vec3 |
|
|
| PreRideSklRootOffset |
Vec3 |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetActor |
Actor |
|
|
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 馬到達)
| Name |
Value
|
| JumpHeightOffset |
0.5
|
| MaxSpeed |
1.0
|
| FarRotSpeed |
0.0523599
|
| NearRotSpeed |
0.261799
|
| RideRotSpeed |
0.349066
|
| LoopASInterpolateTime |
5.0
|
| PredictedRidePosOffset |
Vec3(x=0.0, y=1.399999976158142, z=0.0)
|
| PreRideSklRootOffset |
Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)
|
子0 (Bokoblin_Red, 馬到達)
| Name |
Value
|
| JumpHeightOffset |
0.5
|
| MaxSpeed |
1.0
|
| FarRotSpeed |
0.0523599
|
| NearRotSpeed |
0.261799
|
| RideRotSpeed |
0.349066
|
| LoopASInterpolateTime |
5.0
|
| PredictedRidePosOffset |
Vec3(x=0.0, y=1.399999976158142, z=0.0)
|
| PreRideSklRootOffset |
Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)
|
子0 (Bokoblin_Senior, 馬到達)
| Name |
Value
|
| JumpHeightOffset |
0.5
|
| MaxSpeed |
1.0
|
| FarRotSpeed |
0.0523599
|
| NearRotSpeed |
0.261799
|
| RideRotSpeed |
0.349066
|
| LoopASInterpolateTime |
5.0
|
| PredictedRidePosOffset |
Vec3(x=0.0, y=1.399999976158142, z=0.0)
|
| PreRideSklRootOffset |
Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)
|
子0 (Bokoblin_Rapid, 馬到達)
| Name |
Value
|
| JumpHeightOffset |
0.5
|
| MaxSpeed |
1.0
|
| FarRotSpeed |
0.0523599
|
| NearRotSpeed |
0.261799
|
| RideRotSpeed |
0.349066
|
| LoopASInterpolateTime |
5.0
|
| PredictedRidePosOffset |
Vec3(x=0.0, y=1.399999976158142, z=0.0)
|
| PreRideSklRootOffset |
Vec3(x=-0.009999999776482582, y=0.6000000238418579, z=0.009999999776482582)
|