From ZeldaMods (Breath of the Wild)
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PlayerSlippingDown| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| DamageInterval |
Float |
|
|
| DamageVal |
Int |
|
|
| ChangeableInterval |
Float |
|
|
| ChangeableIntervalInAir |
Float |
|
|
| EnableSpeedDamage |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| InitAddLinearImpulse |
Float |
|
|
| InitAddRollImpulse |
Float |
|
|
| IsAddImpulse |
Bool |
|
|
Derived definitions
ラグドール (Player_Link, バリア吹き飛び)
| Name |
Value
|
| DamageInterval |
30.0
|
| DamageVal |
1
|
| ChangeableInterval |
90.0
|
| ChangeableIntervalInAir |
30.0
|
| EnableSpeedDamage |
5.0
|
滑落 (Player_Link, Normal)
| Name |
Value
|
| DamageInterval |
15.0
|
| DamageVal |
1
|
| ChangeableInterval |
90.0
|
| ChangeableIntervalInAir |
40.0
|
| EnableSpeedDamage |
15.0
|