From ZeldaMods (Breath of the Wild)
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PlayerRideHorse| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| DecelerateInputThreshold |
Float |
|
|
| StopInputFrames |
Float |
|
|
| AccelerateInputThreshold |
Float |
|
|
| MoveBackInputThreshold |
Float |
|
|
| StickXClampAtGear0 |
Float |
|
|
| TurnStickXInputThreshold |
Float |
|
|
| AccelerateInputDelayGear0 |
Int |
|
|
| AccelerateInputDelayGear1 |
Int |
|
|
| AccelerateInputDelayGear2 |
Int |
|
|
| AccelerateInputDelayGear3 |
Int |
|
|
| AccelerateInputDelayGearTop |
Int |
|
|
| AccInputIgnoreFramesGear0 |
Int |
|
|
| AccInputIgnoreFramesGear1 |
Int |
|
|
| AccInputIgnoreFramesGear2 |
Int |
|
|
| AccInputIgnoreFramesGear3 |
Int |
|
|
| AccInputIgnoreFramesGearTop |
Int |
|
|
| ConstraintBreakThreshold |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| HasToPlayRidingOnAS |
Bool |
|
|
Derived definitions
乗る (Player_Link, 騎乗)
| Name |
Value
|
| DecelerateInputThreshold |
-0.95
|
| StopInputFrames |
7.0
|
| AccelerateInputThreshold |
0.8
|
| MoveBackInputThreshold |
0.3
|
| StickXClampAtGear0 |
0.9
|
| TurnStickXInputThreshold |
0.25
|
| AccelerateInputDelayGear0 |
5
|
| AccelerateInputDelayGear1 |
7
|
| AccelerateInputDelayGear2 |
7
|
| AccelerateInputDelayGear3 |
7
|
| AccelerateInputDelayGearTop |
7
|
| AccInputIgnoreFramesGear0 |
0
|
| AccInputIgnoreFramesGear1 |
0
|
| AccInputIgnoreFramesGear2 |
0
|
| AccInputIgnoreFramesGear3 |
15
|
| AccInputIgnoreFramesGearTop |
15
|
| ConstraintBreakThreshold |
3500.0
|