From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
NavMeshGuardWalk| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Speed |
Float |
|
|
| RotSpd |
Float |
|
|
| FinRadius |
Float |
|
|
| FinRotate |
Float |
|
|
| WeaponIdx |
Int |
|
|
| AccRatio |
Float |
|
|
| IsCheckCliff |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Stal_Bokoblin_Junior_Body, 武器防御戦闘歩行)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| FinRadius |
4.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Bokoblin_Red, 武器防御戦闘歩行)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| FinRadius |
4.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Bokoblin_Senior, 武器防御戦闘歩行)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| FinRadius |
4.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Bokoblin_Rapid, 武器防御戦闘歩行)
| Name |
Value
|
| Speed |
0.1
|
| RotSpd |
0.139626
|
| FinRadius |
4.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Moriblin_Senior, 防御戦闘歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
3.5
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Moriblin_Blue, 防御戦闘歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
3.5
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|
移動 (Stal_Moriblin_Bone, 防御戦闘歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
3.5
|
| FinRotate |
3.14159
|
| WeaponIdx |
0
|
| AccRatio |
0.1
|
| IsCheckCliff |
True
|