AIDef:Action/IgniteThreeActorAttack
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IgniteOffset | Vec3 | ||
IgniteSpeed | Float | ||
IgniteRotate | Vec3 | ||
IgniteRotSpeed | Vec3 | ||
BaseNode | String | ||
ASName | String | ||
IsIgnoreSame | Bool | ||
PosReduceRatio | Float | ||
AngReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
IgniteHandle | BaseProcHandle | ||
IgniteHandle2 | BaseProcHandle | ||
IgniteHandle3 | BaseProcHandle |
Derived definitions
戦闘攻撃 (Lizalfos_Ice, 行動B)
Name | Value |
---|---|
IgniteOffset | Vec3(x=0.0, y=0.0, z=0.0) |
IgniteSpeed | 0.7 |
IgniteRotate | Vec3(x=0.0, y=0.0, z=0.0) |
IgniteRotSpeed | Vec3(x=0.0, y=0.0, z=0.5235987901687622) |
BaseNode | Neck_2 |
ASName | AttackIce |
IsIgnoreSame | False |
PosReduceRatio | 0.15 |
AngReduceRatio | 0.45 |