AIDef:Action/HoldArrowWalk
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
HoldWeaponIdx | Int | ||
Speed | Float | ||
RotSpd | Float | ||
FinRadius | Float | ||
FinRotate | Float | ||
WeaponIdx | Int | ||
BaseRotRatio | Float | ||
FollowGround | Bool | ||
WallHitLimitTime | Int | ||
MoveAngCliffLimitTime | Int | ||
AccRatio | Float | ||
IgnoreLastCurve | Bool | ||
IgnoreDecelerationFrontCliff | Bool | ||
IgnoreMoveDirCoHit | Bool | ||
JumpUpSpeedReduceRatio | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
溜め (Stal_Bokoblin_Junior_Body, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.5 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Bokoblin_Red, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.5 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Fire, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Bokoblin_Senior, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.5 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Bokoblin_Rapid, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.5 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Electric, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Moriblin_Senior, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.08 |
RotSpd | 0.0226893 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Bone, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Moriblin_Blue, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.08 |
RotSpd | 0.0226893 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Stal_Moriblin_Bone, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.08 |
RotSpd | 0.0226893 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Senior, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Middle, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |
溜め (Lizalfos_Ice, 弓前進)
Name | Value |
---|---|
HoldWeaponIdx | 0 |
Speed | 0.1 |
RotSpd | 0.523599 |
FinRadius | 0.2 |
FinRotate | 3.14159 |
WeaponIdx | -1 |
BaseRotRatio | 0.14 |
FollowGround | False |
WallHitLimitTime | 20 |
MoveAngCliffLimitTime | 10 |
AccRatio | 0.1 |
IgnoreLastCurve | False |
IgnoreDecelerationFrontCliff | False |
IgnoreMoveDirCoHit | False |
JumpUpSpeedReduceRatio | 1.0 |