From ZeldaMods (Breath of the Wild)
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GanonThrowTornado| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| InitVelocity |
Float |
|
|
| AppearOffset |
Vec3 |
|
|
| ASName |
String |
|
|
| CreateHeight |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| TargetActor |
Actor |
|
|
| ThrowPartsName |
String |
|
|
Derived definitions
投げる (SiteBossBow, 先行動)
| Name |
Value
|
| InitVelocity |
0.0333333
|
| AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
| ASName |
Attack_Chemical_Wind
|
| CreateHeight |
17.3
|
投げる (SiteBossBowCastle, 先行動)
| Name |
Value
|
| InitVelocity |
0.0333333
|
| AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
| ASName |
Attack_Chemical_Wind
|
| CreateHeight |
294.5
|
投げる (SiteBossBowR, 先行動)
| Name |
Value
|
| InitVelocity |
0.0333333
|
| AppearOffset |
Vec3(x=3.0, y=4.0, z=5.0)
|
| ASName |
Attack_Chemical_Wind
|
| CreateHeight |
17.3
|