From ZeldaMods (Breath of the Wild)
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GanonMove| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MoveSpeed |
Float |
|
|
| MoveAccel |
Float |
|
|
| ASName |
String |
|
|
| IsUpEqualGravity |
Bool |
|
|
| AvoidMoveSpeed |
Float |
|
|
| AvoidMoveAccel |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| DstPos |
Vec3 |
|
|
| IsChangeable |
Bool |
|
|
Derived definitions
移動 (Enemy_Ganon, 移動)
| Name |
Value
|
| MoveSpeed |
0.633333
|
| MoveAccel |
0.05
|
| ASName |
Walk_Back
|
| IsUpEqualGravity |
True
|
| AvoidMoveSpeed |
0.63
|
| AvoidMoveAccel |
0.05
|
移動 (Enemy_Ganon, 接近)
| Name |
Value
|
| MoveSpeed |
0.4
|
| MoveAccel |
0.04
|
| ASName |
Walk
|
| IsUpEqualGravity |
False
|
| AvoidMoveSpeed |
0.25
|
| AvoidMoveAccel |
0.08
|
壁に向かう (Enemy_Ganon, 状態遷移_0)
| Name |
Value
|
| MoveSpeed |
0.4
|
| MoveAccel |
0.05
|
| ASName |
Walk
|
| IsUpEqualGravity |
False
|
| AvoidMoveSpeed |
0.5
|
| AvoidMoveAccel |
0.1
|