From ZeldaMods (Breath of the Wild)
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FreeMoveToTarget| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FinishRadius |
Float |
|
|
| TargetUpdateInterval |
Int |
|
|
| ASKeyName |
String |
|
|
| Speed |
Float |
|
|
| SpeedAddRate |
Float |
|
|
| AngleSpeed |
Float |
|
|
| IsChangeable |
Bool |
|
|
| IsIgnoreSameAS |
Bool |
|
|
| AllowPitchRotation |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
子アクション (SimpleRushAttack, 行動B)
| Name |
Value
|
| FinishRadius |
1.0
|
| TargetUpdateInterval |
30
|
| ASKeyName |
Flap
|
| Speed |
0.42
|
| SpeedAddRate |
0.2
|
| AngleSpeed |
0.191986
|
| IsChangeable |
False
|
| IsIgnoreSameAS |
True
|
| AllowPitchRotation |
False
|