From ZeldaMods (Breath of the Wild)
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ForkWeaponShockWaveCheckValue| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AtEventValue |
String |
|
|
| WeaponIdx |
Int |
|
|
| ShockWaveRadius |
Float |
|
|
| UnderRayLength |
Float |
|
|
| SeqBank |
Int |
|
|
| TargetBone |
Int |
|
|
Derived definitions
子4 (Lynel_Senior, 大剣連撃)
| Name |
Value
|
| AtEventValue |
Lower
|
| WeaponIdx |
0
|
| ShockWaveRadius |
1.5
|
| UnderRayLength |
2.0
|
| SeqBank |
0
|
| TargetBone |
1
|
子4 (Lynel_Middle, 大剣連撃)
| Name |
Value
|
| AtEventValue |
Lower
|
| WeaponIdx |
0
|
| ShockWaveRadius |
1.5
|
| UnderRayLength |
2.0
|
| SeqBank |
0
|
| TargetBone |
1
|
子4 (Lynel, 大剣連撃)
| Name |
Value
|
| AtEventValue |
Lower
|
| WeaponIdx |
0
|
| ShockWaveRadius |
1.5
|
| UnderRayLength |
2.0
|
| SeqBank |
0
|
| TargetBone |
1
|