From ZeldaMods (Breath of the Wild)
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ForkGanonBeastWeakPointCheck| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| IsWeakPointAppearMode |
Bool |
False |
|
| WeakPointActiveFlag |
AITreeVariablePointer |
|
|
| WeakPointAliveFlag |
AITreeVariablePointer |
|
|
| GanonBeastWeakPointXLinkHandle |
AITreeVariablePointer |
|
|
| LastDamageWeakPointIdx |
Int |
-1 |
|
| WeakPointCounter |
AITreeVariablePointer |
|
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASSlot |
Int |
|
|
| LastWeakCounter |
Float |
|
|
| LastWeakSlowEndSafeTime |
Int |
|
|
Derived definitions
弱点管理 (GanonBeast, Root)
| Name |
Value
|
| ASSlot |
0
|
| LastWeakCounter |
45.0
|
| LastWeakSlowEndSafeTime |
0
|