AIDef:Action/FlyingCharacterDamage
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
FallAS | String | ||
OnGroundAS | String | ||
IsCheckFallASFinished | Bool | ||
IsIgnoreSameAS4Fall | Bool | ||
IsIgnoreSameAS4OnGround | Bool | ||
HitImpactForceSmallSwordS | Float | ||
HitImpactForceSmallSwordL | Float | ||
HitImpactForceLargeSwordS | Float | ||
HitImpactForceLargeSwordL | Float | ||
HitImpactForceSpearS | Float | ||
HitImpactForceSpearL | Float | ||
RiseSpeed | Float | ||
LastSpeedRatio | Float | ||
PosReduceRatioOnGround | Float | ||
RotReduceRatioOnGround | Float | ||
PosReduceRatio | Float | ||
RotReduceRatio | Float | ||
IsControlRotation | Bool | ||
IsSetBackLastState | Bool |
Derived definitions
水上 (InsectLizard, 先行動)
Name | Value |
---|---|
FallAS | Dead |
OnGroundAS | Dead |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | True |
IsIgnoreSameAS4OnGround | True |
HitImpactForceSmallSwordS | 0.05 |
HitImpactForceSmallSwordL | 0.1 |
HitImpactForceLargeSwordS | 0.1 |
HitImpactForceLargeSwordL | 0.1 |
HitImpactForceSpearS | 0.1 |
HitImpactForceSpearL | 0.1 |
RiseSpeed | 0.2 |
LastSpeedRatio | 1.0 |
PosReduceRatioOnGround | 0.8 |
RotReduceRatioOnGround | 0.5 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.5 |
IsControlRotation | False |
IsSetBackLastState | False |
水上 (InsectCrab, 先行動)
Name | Value |
---|---|
FallAS | Dead |
OnGroundAS | Dead |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | True |
IsIgnoreSameAS4OnGround | True |
HitImpactForceSmallSwordS | 0.05 |
HitImpactForceSmallSwordL | 0.1 |
HitImpactForceLargeSwordS | 0.1 |
HitImpactForceLargeSwordL | 0.1 |
HitImpactForceSpearS | 0.1 |
HitImpactForceSpearL | 0.1 |
RiseSpeed | 0.2 |
LastSpeedRatio | 1.0 |
PosReduceRatioOnGround | 0.8 |
RotReduceRatioOnGround | 0.5 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.5 |
IsControlRotation | False |
IsSetBackLastState | False |
ガードブレイク (GanonGrudge_Lizalfos, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
ガードブレイク (Wizzrobe, リアクション)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 0.086 |
HitImpactForceSmallSwordL | 0.12 |
HitImpactForceLargeSwordS | 0.12 |
HitImpactForceLargeSwordL | 0.16 |
HitImpactForceSpearS | 0.42 |
HitImpactForceSpearL | 2.28 |
RiseSpeed | 0.05 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
崩れ落ち (Wizzrobe, リアクション)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 0.086 |
HitImpactForceSmallSwordL | 0.12 |
HitImpactForceLargeSwordS | 0.12 |
HitImpactForceLargeSwordL | 0.16 |
HitImpactForceSpearS | 0.42 |
HitImpactForceSpearL | 2.28 |
RiseSpeed | 0.05 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
ガードブレイク (Keese, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
ふっとび (Keese, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
小ダメージ (Keese, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
弾かれ (Keese, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 0.5 |
HitImpactForceSmallSwordL | 0.5 |
HitImpactForceLargeSwordS | 0.5 |
HitImpactForceLargeSwordL | 0.5 |
HitImpactForceSpearS | 0.5 |
HitImpactForceSpearL | 0.5 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
突風 (Keese, リアクション)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
崩れ落ち (Keese, リアクション)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
ガードブレイク (GanonGrudge_Moriblin, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
ガードブレイク (GanonGrudge, リアクション_0)
Name | Value |
---|---|
FallAS | Fall |
OnGroundAS | Damage |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | False |
IsIgnoreSameAS4OnGround | False |
HitImpactForceSmallSwordS | 1.0 |
HitImpactForceSmallSwordL | 1.0 |
HitImpactForceLargeSwordS | 1.0 |
HitImpactForceLargeSwordL | 1.0 |
HitImpactForceSpearS | 1.0 |
HitImpactForceSpearL | 1.0 |
RiseSpeed | 0.2 |
LastSpeedRatio | 0.0 |
PosReduceRatioOnGround | 0.2 |
RotReduceRatioOnGround | 0.2 |
PosReduceRatio | 0.9 |
RotReduceRatio | 0.8 |
IsControlRotation | True |
IsSetBackLastState | True |
水上 (InsectWait, 先行動)
Name | Value |
---|---|
FallAS | Dead |
OnGroundAS | Dead |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | True |
IsIgnoreSameAS4OnGround | True |
HitImpactForceSmallSwordS | 0.05 |
HitImpactForceSmallSwordL | 0.1 |
HitImpactForceLargeSwordS | 0.1 |
HitImpactForceLargeSwordL | 0.1 |
HitImpactForceSpearS | 0.1 |
HitImpactForceSpearL | 0.1 |
RiseSpeed | 0.2 |
LastSpeedRatio | 1.0 |
PosReduceRatioOnGround | 0.8 |
RotReduceRatioOnGround | 0.5 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.5 |
IsControlRotation | False |
IsSetBackLastState | False |
水上 (InsectFrog, 先行動)
Name | Value |
---|---|
FallAS | Dead |
OnGroundAS | Dead |
IsCheckFallASFinished | False |
IsIgnoreSameAS4Fall | True |
IsIgnoreSameAS4OnGround | True |
HitImpactForceSmallSwordS | 0.05 |
HitImpactForceSmallSwordL | 0.1 |
HitImpactForceLargeSwordS | 0.1 |
HitImpactForceLargeSwordL | 0.1 |
HitImpactForceSpearS | 0.1 |
HitImpactForceSpearL | 0.1 |
RiseSpeed | 0.2 |
LastSpeedRatio | 1.0 |
PosReduceRatioOnGround | 0.8 |
RotReduceRatioOnGround | 0.5 |
PosReduceRatio | 0.8 |
RotReduceRatio | 0.5 |
IsControlRotation | False |
IsSetBackLastState | False |