From ZeldaMods (Breath of the Wild)
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EquipedWeaponChild| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsChangeScale |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| NodeName |
String |
|
|
| RotOffset |
Vec3 |
|
|
| TransOffset |
Vec3 |
|
|
Derived definitions
所持 (IceArrow, Root)
| Name |
Value
|
| IsChangeScale |
True
|
所持 (ArrowRoot, Root)
| Name |
Value
|
| IsChangeScale |
True
|
所持 (BrightArrow, Root)
| Name |
Value
|
| IsChangeScale |
True
|
所持 (ThunderArrow, Root)
| Name |
Value
|
| IsChangeScale |
True
|
所持 (FireArrow, Root)
| Name |
Value
|
| IsChangeScale |
True
|