AIDef:Action/EquipDisplay
Jump to navigation
Jump to search
AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
EquipDisplayChild | AITreeVariablePointer |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
EquipStandSlot | Int | 1 | |
EquipStandNode | String |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
SwordEquipNode | String | ||
LSwordEquipNode | String | ||
SpearEquipNode | String | ||
BowEquipNode | String | ||
ShieldEquipNode | String |
Derived definitions
飾る (EquipmentStand, 通常)
Name | Value |
---|---|
SwordEquipNode | SwordSorbPoint |
LSwordEquipNode | LSwordSorbPoint |
SpearEquipNode | SpearSorbPoint |
BowEquipNode | BowSorbPoint |
ShieldEquipNode | ShieldSorbPoint |