AIDef:Action/EnemyFortressSimpleAction
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AI definition | |
---|---|
Type | Action |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
RegistedActorUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
NoRequestTime | Int | ||
WaitFrame | Int | ||
WaitFrameRand | Int | ||
IsChangeable | Bool | ||
EndState | Int |
Derived definitions
以下 (EnemyFortressMgrTag, 会話)
Name | Value |
---|---|
NoRequestTime | 50 |
WaitFrame | 400 |
WaitFrameRand | 0 |
IsChangeable | False |
EndState | 0 |
行動B (EnemyFortressMgrTag, 会話)
Name | Value |
---|---|
NoRequestTime | 50 |
WaitFrame | 400 |
WaitFrameRand | 0 |
IsChangeable | False |
EndState | 0 |
会話 (EnemyDanceFortTag, Root)
Name | Value |
---|---|
NoRequestTime | 50 |
WaitFrame | 400 |
WaitFrameRand | 0 |
IsChangeable | True |
EndState | 0 |