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DieAnmDropWeaponAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 自然死 (Guardian_Mini_DetachLineBeam, リアクション)
- 2.2 溺死 (Guardian_Mini_DetachLineBeam, 死亡)
- 2.3 濡死 (Guardian_Mini_DetachLineBeam, 死亡)
- 2.4 被暗殺 (Guardian_Mini_DetachLineBeam, 死亡)
- 2.5 落下死 (Guardian_Mini_DetachLineBeam, リアクション)
- 2.6 自然死 (Guardian_Mini_Practice, リアクション)
- 2.7 溺死 (Guardian_Mini_Practice, 死亡)
- 2.8 濡死 (Guardian_Mini_Practice, 死亡)
- 2.9 被暗殺 (Guardian_Mini_Practice, 死亡)
- 2.10 落下死 (Guardian_Mini_Practice, リアクション)
- 2.11 自然死 (Guardian_Mini, リアクション)
- 2.12 溺死 (Guardian_Mini, 死亡)
- 2.13 濡死 (Guardian_Mini, 死亡)
- 2.14 被暗殺 (Guardian_Mini, 死亡)
- 2.15 落下死 (Guardian_Mini, リアクション)
StaticInstParams
Name |
Type |
Default value |
Description
|
WeaponDropSpeedY |
Float |
|
|
ASName |
String |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
自然死 (Guardian_Mini_DetachLineBeam, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
溺死 (Guardian_Mini_DetachLineBeam, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
濡死 (Guardian_Mini_DetachLineBeam, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
被暗殺 (Guardian_Mini_DetachLineBeam, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
落下死 (Guardian_Mini_DetachLineBeam, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
自然死 (Guardian_Mini_Practice, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
溺死 (Guardian_Mini_Practice, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
濡死 (Guardian_Mini_Practice, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
被暗殺 (Guardian_Mini_Practice, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
落下死 (Guardian_Mini_Practice, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
自然死 (Guardian_Mini, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
溺死 (Guardian_Mini, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
濡死 (Guardian_Mini, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
被暗殺 (Guardian_Mini, 死亡)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
落下死 (Guardian_Mini, リアクション)
Name |
Value
|
WeaponDropSpeedY |
0.5
|
ASName |
Die
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|