From ZeldaMods (Breath of the Wild)
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DgnObj_DLC_CogWheel_RotateAI definition |
---|
Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
RotationOffset |
Float |
0.0 |
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
GearRatio |
Float |
1.0 |
|
IsClockWiseRotation |
Bool |
True |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
TargetAngularDisplPerSec |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IsRegisteredFrame |
Bool |
|
|
Derived definitions
回転 (DgnObj_DLC_CogWheel2_WithEntityBody00, Root)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
|
回転 (DgnObj_DLC_CogWheel2, Root)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
|
子0 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 回転)
Name |
Value
|
TargetAngularDisplPerSec |
7.0
|