From ZeldaMods (Breath of the Wild)
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ChemicalElectricWaterBall| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| ChemicalBulletBindActor |
AITreeVariablePointer |
|
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| AttackPower |
Int |
0 |
|
| ScaleTime |
Float |
1.0 |
|
| Range |
Float |
5.0 |
|
| RigidBodyName |
String |
|
|
| AttackPowerForPlayer |
Int |
-1 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| DeleteTime |
Int |
|
|
| TargetScale |
Float |
|
|
| ScaleKeep |
Bool |
|
|
| IsUseMyRange |
Bool |
|
|
| AttackType |
Int |
|
|
| AttackIntensity |
Int |
|
|
| AttackMinPower |
Int |
|
|
Derived definitions
Root (ElectricWaterBall)
| Name |
Value
|
| DeleteTime |
30
|
| TargetScale |
10.0
|
| ScaleKeep |
True
|
| IsUseMyRange |
False
|
| AttackType |
0
|
| AttackIntensity |
0
|
| AttackMinPower |
1
|
Root (Lizalfos_ElectricWaterBall)
| Name |
Value
|
| DeleteTime |
-1
|
| TargetScale |
10.0
|
| ScaleKeep |
True
|
| IsUseMyRange |
False
|
| AttackType |
0
|
| AttackIntensity |
0
|
| AttackMinPower |
1
|