From ZeldaMods (Breath of the Wild)
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CameraTail| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| latMin |
Float |
|
|
| latMax |
Float |
|
|
| Radius |
Float |
|
|
| RadiusDolly |
Float |
|
|
| OffsetYMin |
Float |
|
|
| OffsetYMax |
Float |
|
|
| Fovy |
Float |
|
|
| dstAngle |
Float |
|
|
| PanSpeedParam |
Float |
|
|
| StartInterpolateParam |
Float |
|
|
| ResetInterpolateParam |
Float |
|
|
| TargetSpeedMax |
Float |
|
|
| BowFlag |
Bool |
|
|
Derived definitions
DefaultWall (GameRomCamera, Switching)
| Name |
Value
|
| latMin |
-70.0
|
| latMax |
70.0
|
| Radius |
9.0
|
| RadiusDolly |
13.0
|
| OffsetYMin |
-2.5
|
| OffsetYMax |
2.5
|
| Fovy |
0.872665
|
| dstAngle |
60.0
|
| PanSpeedParam |
1.5
|
| StartInterpolateParam |
2.75
|
| ResetInterpolateParam |
2.5
|
| TargetSpeedMax |
0.0740741
|
| BowFlag |
False
|