From ZeldaMods (Breath of the Wild)
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BackseatKorokLight| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| PlacementType |
String |
Ground |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| GroundWaitASName |
String |
|
|
| GroundAppearASName |
String |
|
|
| GroundDisappearASName |
String |
|
|
| FlyWaitASName |
String |
|
|
| FlyAppearASName |
String |
|
|
| FlyDisappearASName |
String |
|
|
| AppearDist |
Float |
|
|
| DisappearDist |
Float |
|
|
Derived definitions
Root (BackseatKorok_Light)
| Name |
Value
|
| GroundWaitASName |
Wait_Ground
|
| GroundAppearASName |
Appear_Ground
|
| GroundDisappearASName |
Disappear_Ground
|
| FlyWaitASName |
Wait_Fly
|
| FlyAppearASName |
Appear_Fly
|
| FlyDisappearASName |
Disappear_Fly
|
| AppearDist |
26.0
|
| DisappearDist |
25.0
|