From ZeldaMods (Breath of the Wild)
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AssassinBossIronBallAtkWithRot| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AngSpd |
Float |
|
|
| IsJumpType |
Bool |
|
|
| AddAngle |
Vec3 |
|
|
| CentralAnchorName |
String |
|
|
| IronBallNum |
Int |
|
|
| AttackType |
Int |
|
|
| IronBallPartsName |
String |
|
|
Derived definitions
子1 (Assassin_Senior, 瀕死鉄球攻撃始動攻撃)
| Name |
Value
|
| AngSpd |
0.20944
|
| IsJumpType |
False
|
| AddAngle |
Vec3(x=0.0, y=0.4712388515472412, z=0.0)
|
| CentralAnchorName |
AnchorAction1
|
| IronBallNum |
1
|
| AttackType |
3
|
| IronBallPartsName |
SpareBall
|