AIDef:AI/SeqTwoLineReachableTargetAction
From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
SeqTwoLineReachableTargetAction| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReachableCheckType1 |
Int |
|
|
| ReachableCheckType2 |
Int |
|
|
Children
Derived definitions
突進切り (Lynel_Senior, 大剣戦闘)
| Name |
Value
|
| ReachableCheckType1 |
2
|
| ReachableCheckType2 |
1
|
突進切り (Lynel_Middle, 大剣戦闘)
| Name |
Value
|
| ReachableCheckType1 |
2
|
| ReachableCheckType2 |
1
|
突進切り (Lynel, 大剣戦闘)
| Name |
Value
|
| ReachableCheckType1 |
2
|
| ReachableCheckType2 |
1
|