From ZeldaMods (Breath of the Wild)
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LynelNavMoveTarget| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| StopGear |
Int |
|
|
| CliffCheckDist |
Float |
|
|
| ReachTargetArea |
Float |
|
|
| RepathTime |
Float |
|
|
| WeaponIdx |
Int |
|
|
| TooFarDist |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
| Name |
Description
|
| ブレーキ |
|
| 回転 |
|
| 直進 |
|
| 移動 |
|
| 見まわす |
|
Derived definitions
気づき (Lynel_Senior, 近接戦闘)
| Name |
Value
|
| StopGear |
2
|
| CliffCheckDist |
3.0
|
| ReachTargetArea |
3.5
|
| RepathTime |
30.0
|
| WeaponIdx |
0
|
| TooFarDist |
100.0
|
気づき (Lynel_Middle, 近接戦闘)
| Name |
Value
|
| StopGear |
2
|
| CliffCheckDist |
3.0
|
| ReachTargetArea |
3.5
|
| RepathTime |
30.0
|
| WeaponIdx |
0
|
| TooFarDist |
100.0
|
気づき (Lynel, 近接戦闘)
| Name |
Value
|
| StopGear |
2
|
| CliffCheckDist |
3.0
|
| ReachTargetArea |
3.5
|
| RepathTime |
30.0
|
| WeaponIdx |
0
|
| TooFarDist |
100.0
|