From ZeldaMods (Breath of the Wild)
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ItemRoot| AI definition |
|---|
| Type |
AI |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| InitMotionStatus |
Int |
0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AtHitImpulseRate |
Float |
|
|
Children
Derived definitions
Root (GetItemAttUtuwa)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetItemAttOnNotBurn, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (Item_Enemy_57, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetItemAttCallEffectTrgDrop, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetRupee, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetItemAnotherActor, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetItemAttention, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
子0 (GetItemAttFlint, 通常)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (TreasureSpot, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|
通常 (GetItemAttentionSmallKey, BaseAI)
| Name |
Value
|
| AtHitImpulseRate |
1.0
|