From ZeldaMods (Breath of the Wild)
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ItemRootAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
InitMotionStatus |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
AtHitImpulseRate |
Float |
|
|
Children
Derived definitions
Root (GetItemAttUtuwa)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetItemAttOnNotBurn, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (Item_Enemy_57, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetItemAttCallEffectTrgDrop, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetRupee, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetItemAnotherActor, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetItemAttention, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
子0 (GetItemAttFlint, 通常)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (TreasureSpot, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|
通常 (GetItemAttentionSmallKey, BaseAI)
Name |
Value
|
AtHitImpulseRate |
1.0
|