AIDef:AI/EternalPlayerTarget
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AI definition | |
---|---|
Type | AI |
Children
Name | Description |
---|---|
プレイヤー死亡 | |
プレイヤー生存 |
Derived definitions
デモ用移動 (Assassin_Senior, 瀕死)
No overridden parameters.
リアクション復帰 (Assassin_Senior, 元気)
No overridden parameters.
リアクション復帰 (Assassin_Senior, 瀕死)
No overridden parameters.
後行動 (Assassin_Senior, 攻撃後行動)
No overridden parameters.
子0 (Assassin_Senior, 三段階目デモ用_0)
No overridden parameters.
子0 (Assassin_Senior, 二段階目デモ用_0)
No overridden parameters.
通常 (Assassin_Senior, Root)
No overridden parameters.
通常 (Assassin_Senior, 元気)
No overridden parameters.
Demo_MoveCenter (Assassin_Senior)
No overridden parameters.
呼ばれ (GanonGrudge_Lizalfos, 通常)
No overridden parameters.
発見 (Assassin_Middle_Azito, プレイヤー発見_1)
No overridden parameters.
通常 (Assassin_Middle_Quest, Root)
No overridden parameters.
通常 (Assassin_Middle, Root)
No overridden parameters.
通常 (Assassin_Junior, Root)
No overridden parameters.
発見 (Assassin_Middle_Azito_DLC, プレイヤー発見_1)
No overridden parameters.
呼ばれ (GanonGrudge_Moriblin, 通常)
No overridden parameters.
初回 (Guardian_Mini_Practice, 通常)
No overridden parameters.
二回目以降 (Guardian_Mini_Practice, 通常)
No overridden parameters.
呼ばれ (GanonGrudge, 通常)
No overridden parameters.
通常 (Assassin_Junior_Shooter, Root)
No overridden parameters.
通常 (Assassin_Junior_Azito_Shooter, Root)
No overridden parameters.