AIDef:AI/EnemyRoam
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryRadius | Float | ||
TerritoryRadiusRnd | Float | ||
SearchPer | Int | ||
MinMoveDist | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
CentralPos | Vec3 |
Children
Name | Description |
---|---|
徘徊待機 | |
徘徊探索 | |
徘徊歩行 |
Derived definitions
ハンター (Chuchu, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |
一般 (Chuchu, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |
ハンター (Chuchu_Middle, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |
一般 (Chuchu_Middle, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |
ハンター (Chuchu_Senior, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |
一般 (Chuchu_Senior, 通常湧き)
Name | Value |
---|---|
TerritoryRadius | 3.0 |
TerritoryRadiusRnd | 1.0 |
SearchPer | 30 |
MinMoveDist | 0.0 |