From ZeldaMods (Breath of the Wild)
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BokoblinRestraint| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BaseDist |
Float |
|
|
| AttackIntervalMin |
Int |
|
|
| AttackIntervalMax |
Int |
|
|
| LostVMin |
Float |
|
|
| LostVMax |
Float |
|
|
| LostTimer |
Int |
|
|
| LostRange |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Children
Derived definitions
戦闘 (Stal_Bokoblin_Junior_Body, 獲物発見無手)
| Name |
Value
|
| BaseDist |
8.0
|
| AttackIntervalMin |
10
|
| AttackIntervalMax |
60
|
| LostVMin |
-20.0
|
| LostVMax |
20.0
|
| LostTimer |
30
|
| LostRange |
200.0
|
戦闘 (Bokoblin_Red, 獲物発見無手)
| Name |
Value
|
| BaseDist |
8.0
|
| AttackIntervalMin |
10
|
| AttackIntervalMax |
60
|
| LostVMin |
-20.0
|
| LostVMax |
20.0
|
| LostTimer |
30
|
| LostRange |
200.0
|
戦闘 (Bokoblin_Senior, 獲物発見無手)
| Name |
Value
|
| BaseDist |
8.0
|
| AttackIntervalMin |
10
|
| AttackIntervalMax |
60
|
| LostVMin |
-20.0
|
| LostVMax |
20.0
|
| LostTimer |
30
|
| LostRange |
200.0
|
戦闘 (Bokoblin_Rapid, 獲物発見無手)
| Name |
Value
|
| BaseDist |
8.0
|
| AttackIntervalMin |
10
|
| AttackIntervalMax |
60
|
| LostVMin |
-20.0
|
| LostVMax |
20.0
|
| LostTimer |
30
|
| LostRange |
200.0
|