From ZeldaMods (Breath of the Wild)
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AssassinMiddleRoot| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| CreateDeadConditionType |
Int |
-1 |
|
| ForceSealSilentKillCount |
Int |
0 |
|
| IsTrgChangeUnderWaterState |
Bool |
False |
|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| EquipItem1 |
String |
Default |
|
| EquipItem2 |
String |
Default |
|
| EquipItem3 |
String |
Default |
|
| EquipItem4 |
String |
Default |
|
| RideHorseName |
String |
|
|
| ArrowName |
String |
NormalArrow |
|
| DropTable |
String |
Normal |
|
| IsNearCreate |
Bool |
False |
|
| DropActor |
String |
|
|
| SharpWeaponJudgeType |
Int |
0 |
|
| LevelSensorMode |
Int |
0 |
|
| DisableRankUpForHardMode |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SheathOffset |
Vec3 |
|
|
| PodModelUnitIdx |
Int |
|
|
| PodNodeName |
String |
|
|
| MagicUsePartsName |
String |
|
|
| InWaterDepth |
Float |
|
|
| OutOfWaterOffset |
Float |
|
|
| SpreadDist |
Float |
|
|
| SmallSpreadDist |
Float |
|
|
| FortressTag |
String |
|
|
| FallHeight |
Float |
|
|
| IgnoreHell |
Bool |
|
|
Children
| Name |
Description
|
| リアクション |
|
| 呼ばれ |
|
| 奈落 |
|
| 所持 |
|
| 死亡生成 |
|
| 水中 |
|
| 落下 |
|
| 近接湧出 |
|
| 通常 |
|
| 騎乗 |
|
Derived definitions
通常 (Assassin_Middle_Quest, BaseAI)
| Name |
Value
|
| SheathOffset |
Vec3(x=0.0, y=0.0, z=-0.3499999940395355)
|
| PodModelUnitIdx |
1
|
| PodNodeName |
Pod_B
|
| MagicUsePartsName |
|
| InWaterDepth |
1.6
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
0.0
|
| SmallSpreadDist |
0.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
-1.0
|
| IgnoreHell |
False
|
通常 (Assassin_Middle, BaseAI)
| Name |
Value
|
| SheathOffset |
Vec3(x=0.0, y=0.0, z=-0.3499999940395355)
|
| PodModelUnitIdx |
1
|
| PodNodeName |
Pod_B
|
| MagicUsePartsName |
Grave
|
| InWaterDepth |
1.6
|
| OutOfWaterOffset |
0.1
|
| SpreadDist |
0.0
|
| SmallSpreadDist |
0.0
|
| FortressTag |
EnemyFortressMgr
|
| FallHeight |
10.0
|
| IgnoreHell |
False
|