From ZeldaMods (Breath of the Wild)
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AnimalRangeKeepMoveWithLOS| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| CloseStartDist |
Float |
|
|
| CloseEndDist |
Float |
|
|
| LeaveStartDist |
Float |
|
|
| LeaveEndDist |
Float |
|
|
| BattleEndDist |
Float |
|
|
| FindPathBeginTimer |
Int |
|
|
| NoPathTimer |
Int |
|
|
| DistFailOnUnreachablePath |
Float |
|
|
Children
| Name |
Description
|
| パス検索 |
|
| 崖である |
|
| 接近 |
|
| 通常行動 |
|
| 離脱 |
|
Derived definitions
戦闘準備 (WolfLink, 戦闘)
| Name |
Value
|
| CloseStartDist |
15.0
|
| CloseEndDist |
9.0
|
| LeaveStartDist |
4.0
|
| LeaveEndDist |
11.0
|
| BattleEndDist |
100.0
|
| FindPathBeginTimer |
30
|
| NoPathTimer |
220
|
| DistFailOnUnreachablePath |
10.0
|
戦闘準備 (WolfLink, 内側)
| Name |
Value
|
| CloseStartDist |
10.0
|
| CloseEndDist |
5.0
|
| LeaveStartDist |
1.0
|
| LeaveEndDist |
6.0
|
| BattleEndDist |
100.0
|
| FindPathBeginTimer |
30
|
| NoPathTimer |
120
|
| DistFailOnUnreachablePath |
10.0
|