From ZeldaMods (Breath of the Wild)
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AnimalBattleAggressive| AI definition |
|---|
| Type |
AI |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| AnimalEnableCounterFlag |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ForceAttackRange |
Float |
|
|
| ForceAttackTimer |
Int |
|
|
| CounterAttackRange |
Float |
|
|
| CounterAttackTimer |
Int |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
Children
| Name |
Description
|
| カウンター攻撃 |
|
| ダメージ後 |
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
Derived definitions
行動B (Wolf, 威嚇)
| Name |
Value
|
| ForceAttackRange |
8.5
|
| ForceAttackTimer |
60
|
| CounterAttackRange |
-1.0
|
| CounterAttackTimer |
0
|
| AttackAngle |
3.14159
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Wolf, 通常行動_0)
| Name |
Value
|
| ForceAttackRange |
8.5
|
| ForceAttackTimer |
60
|
| CounterAttackRange |
-1.0
|
| CounterAttackTimer |
0
|
| AttackAngle |
3.14159
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
行動B (Bear, 威嚇)
| Name |
Value
|
| ForceAttackRange |
8.5
|
| ForceAttackTimer |
60
|
| CounterAttackRange |
-1.0
|
| CounterAttackTimer |
0
|
| AttackAngle |
3.14159
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
戦闘 (Bear, 通常行動_0)
| Name |
Value
|
| ForceAttackRange |
8.5
|
| ForceAttackTimer |
60
|
| CounterAttackRange |
3.0
|
| CounterAttackTimer |
15
|
| AttackAngle |
3.14159
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|