AIDef:AI/AddNodeNodeCarried
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MyNode | String | ||
NodeRotOffset | Vec3 | ||
IsRecoverCharCtrlAxis | Bool | ||
FailDistance | Float | ||
IsUseConstraint | Bool | ||
HoldOnXLinkKey | String |
Children
Name | Description |
---|---|
持ち上げられ中 | |
行動 |
Derived definitions
所持 (Stal_Bokoblin_Junior_Body, 所持)
Name | Value |
---|---|
MyNode | Neck |
NodeRotOffset | Vec3(x=0.41887903213500977, y=0.0, z=0.0) |
IsRecoverCharCtrlAxis | False |
FailDistance | -1.0 |
IsUseConstraint | True |
HoldOnXLinkKey | HoldOn |
所持 (Bokoblin_Red, 所持)
Name | Value |
---|---|
MyNode | Neck |
NodeRotOffset | Vec3(x=0.41887903213500977, y=0.0, z=0.0) |
IsRecoverCharCtrlAxis | False |
FailDistance | -1.0 |
IsUseConstraint | True |
HoldOnXLinkKey | HoldOn |
所持 (Bokoblin_Senior, 所持)
Name | Value |
---|---|
MyNode | Neck |
NodeRotOffset | Vec3(x=0.41887903213500977, y=0.0, z=0.0) |
IsRecoverCharCtrlAxis | False |
FailDistance | -1.0 |
IsUseConstraint | True |
HoldOnXLinkKey | HoldOn |
所持 (Bokoblin_Rapid, 所持)
Name | Value |
---|---|
MyNode | Neck |
NodeRotOffset | Vec3(x=0.41887903213500977, y=0.0, z=0.0) |
IsRecoverCharCtrlAxis | False |
FailDistance | -1.0 |
IsUseConstraint | True |
HoldOnXLinkKey | HoldOn |