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  • Revision (category Subsystems (BotW, stubbed))
    This subsystem is stubbed in release versions, so nothing interesting is known about it....
    266 bytes (14 words) - 20:49, 12 October 2019
  • GameScene (category Subsystems (BotW))
    screen, etc.) and handling the game's main loop. Unlike most other subsystems, GameScene is not a singleton: it is a member of the uking::frm::System structure...
    20 KB (2,416 words) - 16:16, 30 April 2021
  • Hio (category Subsystems (BotW))
    Hio Subsystem Official name Yes Description Link between the game and the HostIO (development) system. Stubbed in release builds. Init function Switch...
    241 bytes (0 words) - 08:27, 13 February 2020
  • E3Mgr (category Subsystems (BotW))
    E3Mgr Subsystem Official name Yes Description Handles E3 demo mode (time limit). Stubbed in release builds. Init function Switch 1.5.0: 00000071008A5E04...
    228 bytes (0 words) - 16:47, 29 December 2018
  • GameConfig (category Subsystems (BotW))
    listed on Executable#Debug options page. In release versions, this subsystem is stubbed: the config loading code was removed and all settings are hardcoded...
    708 bytes (61 words) - 19:38, 7 January 2019
  • ActorSystem (category Subsystems (BotW))
    ActorSystem Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100D5D144 Wii U 1.5.0: ??? Debug only No...
    174 bytes (0 words) - 16:47, 29 December 2018
  • EventMgr (category Subsystems (BotW))
    This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    258 bytes (0 words) - 02:25, 8 April 2021
  • DamageInfoMgr (category Subsystems (BotW))
    This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    275 bytes (0 words) - 23:24, 12 April 2021
  • PlayerResetPosMgr (category Subsystems (BotW))
    This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    236 bytes (0 words) - 14:34, 30 April 2021
  • ResourceMgrTask (category Subsystems (BotW))
    This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    281 bytes (0 words) - 17:42, 29 December 2018
  • GameDataMgr (category Subsystems (BotW))
    and to save files is done by interacting with the SaveSystem and SaveMgr subsystems. In debug versions, GameDataMgr is able to sync save data from and to...
    5 KB (643 words) - 23:17, 18 February 2020
  • script-related code is stubbed in release builds and both the hks and lua resource factories are unused. The bplacement resource factory is stubbed in release builds...
    16 KB (1,911 words) - 22:24, 9 March 2020
  • Effect (category Subsystems (BotW))
    Effect Subsystem Official name Yes Description - Init function Switch 1.5.0: 00000071011B3FB0 Wii U 1.5.0: ??? Debug only No...
    169 bytes (0 words) - 16:47, 29 December 2018
  • Aoc3 (category Subsystems (BotW))
    article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    188 bytes (0 words) - 16:47, 29 December 2018
  • ASSetting (category Subsystems (BotW))
    ASSetting Subsystem Official name Yes Description - Init function Switch 1.5.0: 00000071012F33D4 Wii U 1.5.0: ??? Debug only No...
    172 bytes (0 words) - 16:47, 29 December 2018
  • Attention (category Subsystems (BotW))
    Attention Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100D73AA0 Wii U 1.5.0: ??? Debug only No...
    172 bytes (0 words) - 16:47, 29 December 2018
  • Account (category Subsystems (BotW))
    Account Subsystem Official name Yes Description - Init function Switch 1.5.0: 0000007100D0D958 Wii U 1.5.0: ??? Debug only No...
    170 bytes (0 words) - 16:47, 29 December 2018
  • LODMgr (category Subsystems (BotW))
    This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.)...
    192 bytes (0 words) - 16:47, 29 December 2018
  • Sound (category Subsystems (BotW))
    Sound Subsystem Official name Yes Description - Init function Switch 1.5.0: 00000071011FA364 Wii U 1.5.0: ??? Debug only No...
    168 bytes (0 words) - 16:47, 29 December 2018
  • Chmres (category Subsystems (BotW))
    Chmres Subsystem Official name No Description - Init function Switch 1.5.0: 0000007100D97D74 Wii U 1.5.0: ??? Debug only No...
    169 bytes (0 words) - 16:47, 29 December 2018
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