AIDef:Behavior/SignalControl

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SignalControl
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
IsOnOnEnter Bool
IsReverseOnLeave Bool
SignalType Int


Derived definitions

SignalControl (NpcUseBasicSignal)

Name Value
IsOnOnEnter True
IsReverseOnLeave True
SignalType 0