From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
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SetAcceptOnlyBombDCCallback| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsThroughEffectiveDamage |
Bool |
|
|
| IsThroughDieAttribute |
Bool |
|
|
| Timing |
Int |
|
|
Derived definitions
SetAcceptOnlyBombDCCallback (Golem_Little)
| Name |
Value
|
| IsThroughEffectiveDamage |
True
|
| IsThroughDieAttribute |
True
|
| Timing |
4
|
SetAcceptOnlyBombDCCallback (Golem_Little_Ice)
| Name |
Value
|
| IsThroughEffectiveDamage |
True
|
| IsThroughDieAttribute |
True
|
| Timing |
4
|
SetAcceptOnlyBombDCCallback (Golem_Little_Fire)
| Name |
Value
|
| IsThroughEffectiveDamage |
True
|
| IsThroughDieAttribute |
True
|
| Timing |
4
|