AIDef:Behavior/InWaterNoise

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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InWaterNoise
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
SensorRadius Float
NoiseValue Float
IsShock Bool


Derived definitions

InWaterNoise (IceArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

InWaterNoise (ArrowRoot)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

InWaterNoise (ThunderArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

InWaterNoise (FireArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False