From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
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InWaterNoise| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SensorRadius |
Float |
|
|
| NoiseValue |
Float |
|
|
| IsShock |
Bool |
|
|
Derived definitions
InWaterNoise (IceArrow)
| Name |
Value
|
| SensorRadius |
5.0
|
| NoiseValue |
1.0
|
| IsShock |
False
|
InWaterNoise (ArrowRoot)
| Name |
Value
|
| SensorRadius |
5.0
|
| NoiseValue |
1.0
|
| IsShock |
False
|
InWaterNoise (ThunderArrow)
| Name |
Value
|
| SensorRadius |
5.0
|
| NoiseValue |
1.0
|
| IsShock |
False
|
InWaterNoise (FireArrow)
| Name |
Value
|
| SensorRadius |
5.0
|
| NoiseValue |
1.0
|
| IsShock |
False
|