AIDef:Behavior/DisableBoneController

From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DisableBoneController
AI definition
Type Behavior

Derived definitions

DisableBoneController (SiteBossBow)

No overridden parameters.

DisableBoneController (Enemy_Golem_Fire_R)

No overridden parameters.

DisableBoneController (ForestGiant_Middle)

No overridden parameters.

DisableBoneController (ForestGiant_Senior)

No overridden parameters.

DisableBoneController (SiteBossBowCastle)

No overridden parameters.

DisableBoneController (ForestGiant)

No overridden parameters.

DisableBoneController (Wizzrobe)

No overridden parameters.

DisableBoneController (Lynel_Senior)

No overridden parameters.

DisableBoneController (Golem_Senior)

No overridden parameters.

DisableBoneController (Golem_Little)

No overridden parameters.

DisableBoneController (Golem_Middle)

No overridden parameters.

DisableBoneController (Lynel_Middle)

No overridden parameters.

DisableBoneController (Enemy_Ganon)

No overridden parameters.

DisableBoneController (SiteBossBowR)

No overridden parameters.

DisableBoneController (Lynel)

No overridden parameters.

DisableBoneController (StalForestGiant)

No overridden parameters.

DisableBoneController (Golem_Little_Ice)

No overridden parameters.

DisableBoneController (Golem)

No overridden parameters.

DisableBoneController (Golem_Little_Fire)

No overridden parameters.