From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PriestBossEyeBeamStandAim| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BorderDist |
Float |
|
|
| BorderHeight |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
| AimTargetPos |
Vec3 |
|
|
Children
Derived definitions
後行動 (Priest_Boss_Giant, 子0)
| Name |
Value
|
| BorderDist |
8.0
|
| BorderHeight |
5.0
|
索敵 (Priest_Boss_Giant, 目ビーム)
| Name |
Value
|
| BorderDist |
8.0
|
| BorderHeight |
5.0
|