From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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NPCConfrontEnemyAI definition |
---|
Type |
AI |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
TerritoryArea |
Float |
0.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ReleaseDistance |
Float |
|
|
ReleaseTime |
Float |
|
|
RewardDistance |
Float |
|
|
TerrorDistAfterPlayerRescue |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
TargetVel |
Vec3 |
|
|
TerrorLevel |
Int |
|
|
IsReturnFromDemo |
Bool |
|
|
TerrorLayer |
Int |
|
|
Children
Name |
Description
|
お礼 |
|
アラート |
|
一時待機 |
|
戦闘 |
|
抜刀 |
|
気絶 |
|
気絶前振り向き |
|
立ち上がる |
|
納刀 |
|
退く |
|
Derived definitions
敵遭遇 (NpcTravelerWarrior, Terror)
Name |
Value
|
ReleaseDistance |
150.0
|
ReleaseTime |
3.0
|
RewardDistance |
15.0
|
TerrorDistAfterPlayerRescue |
5.0
|
敵遭遇 (NpcTravelerWarriorRider, Terror)
Name |
Value
|
ReleaseDistance |
150.0
|
ReleaseTime |
3.0
|
RewardDistance |
15.0
|
TerrorDistAfterPlayerRescue |
5.0
|
敵遭遇 (NpcStrangeBeacon2, Terror)
Name |
Value
|
ReleaseDistance |
150.0
|
ReleaseTime |
3.0
|
RewardDistance |
15.0
|
TerrorDistAfterPlayerRescue |
5.0
|
敵遭遇 (NpcWarrior, Terror)
Name |
Value
|
ReleaseDistance |
150.0
|
ReleaseTime |
3.0
|
RewardDistance |
15.0
|
TerrorDistAfterPlayerRescue |
5.0
|