From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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MoveToTargetCollisionFeedbackAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
UseMoveAwayFromPos |
Bool |
|
|
CooldownFramesTargetAdjust |
Float |
|
|
RetryOriginalPos |
Bool |
|
|
FramesUntilRetryOriginalPos |
Float |
|
|
IsAdjustDepthOnCollision |
Bool |
|
|
IdealDepthMin |
Float |
|
|
IdealDepthMax |
Float |
|
|
IgnoreYComponentThreshold |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
MoveAwayFromPos |
Vec3 |
|
|
Children
Derived definitions
移動 (InsectLizard, 後行動)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
False
|
IdealDepthMin |
0.4
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.75
|
移動 (Fish, 初期配置帰還)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
True
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
True
|
IdealDepthMin |
0.5
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.9
|
移動 (Fish, 逃走)
Name |
Value
|
UseMoveAwayFromPos |
True
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
True
|
IdealDepthMin |
0.5
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.9
|
行動 (Fish, 逃走)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
5.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
True
|
IdealDepthMin |
0.6
|
IdealDepthMax |
0.8
|
IgnoreYComponentThreshold |
0.9
|
先行動 (Fish, 帰還)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
True
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
True
|
IdealDepthMin |
0.5
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.9
|
移動 (InsectFrog, 後行動)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
False
|
IdealDepthMin |
0.4
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.98
|
移動 (InsectFrog, 行動)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
False
|
IdealDepthMin |
0.4
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.98
|
水中 (InsectFrog, 移動)
Name |
Value
|
UseMoveAwayFromPos |
False
|
CooldownFramesTargetAdjust |
20.0
|
RetryOriginalPos |
False
|
FramesUntilRetryOriginalPos |
30.0
|
IsAdjustDepthOnCollision |
False
|
IdealDepthMin |
0.4
|
IdealDepthMax |
0.7
|
IgnoreYComponentThreshold |
0.98
|